iki 6 Posted September 20, 2023 (edited) can we add the cooked lamp chops to the dedicated storages? as they are not able to be put into the dedi storage. Edited September 20, 2023 by iki 1 Quote Share this post Link to post Share on other sites
Spoon 118 Posted September 21, 2023 We will look into see our capabilities in this matter and why wild card may have made this decision. Sometimes these decisions by wild card are to keep stability in server performance or perhaps even players game time. Can you provide us with any research that may answer these questions? Quote Share this post Link to post Share on other sites
iki 6 Posted October 6, 2023 @Spoon so it looks like for the default dedicates storage wild wanted it to only store items that has no expiration Any basic non-perishable resource or refinable resource that does not have a decay timer. E:g: wood, stone, thatch, clay, sap (all), ingots, metal, obsidian, cementing paste, achatina paste, oil, gasoline, hide, fur, hair, pearls, crystal, gems, electronics, element, ele dust, silk, flint chitin, keratin, gun powder, polymer (hard).. and so on. Items with a decay timer like: Food, owl pellets, fertilizer, eggs, crypods, jerky, veg, biotoxin, squid ink, corrupted nodules, organic polymer, etc, cannot be placed in tek storage Saddles, armor and weapons CAN be placed in tek storage, but will have their effectiveness reset to default 'primitive' levels. but with the SS one they made it for all resources but they just added some of them and left it configurable as in this discussion https://steamcommunity.com/workshop/filedetails/discussion/731604991/1692659135915878483/ so adding some other items like cooked lamb chops and kibbles would make it not easier but more organized way to store them Quote Share this post Link to post Share on other sites