Search the Community
Showing results for tags 'rates'.
Found 2 results
-
I know this has been stated before and I’m putting it here. The caves have a side effect from wiping the server. Overspawning. The mobs are getting stuck at their spawns and won’t spread out until a player gets within attack ranges. The rates could technically be “acceptable” on the outside, but if you teleport inside the caves after a Dino wipe and watch the way the Dino’s move around. You can see the issue. Since only the person activating the render of these Dino’s sees the problem it is hard to describe. I will gather any evidence of information requested when I can. I’m not an admin, this is from my own wiping and testing on my pc. Thanks, T
-
I believe the current harvesting rates for ASA work really well. However, as adults without massive amounts of time to sink into a game, I believe the taming and breeding rates need to be looked into further. I don't think ASE struggled in the way of these rates, however ASA breeding/taming rates feel awful in comparison - maybe it's because we have a lack of mods at the moment, which is making it more difficult - however it would be nice if the server could at least compensate via rates until we have mods in place. It currently is very hard to want to sink time into the game when it feels like official rates.
